Ask if they know what the internet is, and what is the difference between the internet and the web. Hint at answers throughout course, learners should be able to answer definitively by end of course.
Why would you want to know? Isn't complicated, esoteric and unnecessary for the ordinary person:
The debate over whether the Net is good or bad for us fills the airwaves and the blogosphere. But for all the heat of claim and counter-claim, the argument is essentially beside the point: it’s here; it’s everywhere. The real question is, do we direct technology, or do we let ourselves be directed by it and those who have mastered it? “Choose the former,” writes Rushkoff, “and you gain access to the control panel of civilization. Choose the latter, and it could be the last real choice you get to make. [http://www.rushkoff.com/program-or-be-programmed/]
In the long run, each media revolution offers people an entirely new perspective through which to relate to their world. Language led to shared learning, cumulative experience, and the possibility for progress. The alphabet led to accountability, abstract thinking, monotheism, and contractual law. The printing press and private reading led to a new
experience of individuality, a personal relationship to God, the Protestant Reformation, human rights, and the Enlightenment.
With the advent of a new medium, the status quo not only comes under scrutiny; it is revised and rewritten by those who
have gained new access to the tools of its creation.
Unfortunately, such access is usually limited to small elite. The Axial Age invention of the twenty-two-letter alphabet did not lead to a society of literate Israelite readers, but a society of hearers, who would gather in the town square to listen to the Torah scroll read to them by a rabbi. Yes, it was better than being ignorant slaves, but it was a result far short of
the medium’s real potential. Likewise, the invention of the printing press in the Renaissance led not to a society of writers but one of readers; except for a few cases, access to the presses was reserved, by force, for the use of those already in power. Broadcast radio and television were really just extensions of the printing press: expensive, one-to-many media that promote the mass distribution of the stories and ideas of a small elite at the center. We don’t make TV; we watch it.
Computers and networks finally offer us the ability to write. And we do write with them on our websites, blogs, and social networks. But the underlying capability of the computer era is actually programming—which almost none of us knows how to do.
We simply use the programs that have been made for us, and enter our text in the appropriate box on the screen. We teach kids how to use software to write, but not how to write software. This means they have access to the capabilities given to them by others, but not the power to determine the value-creating capabilities of these technologies for themselves.
Like the participants of media revolutions before our own, we have embraced the new technologies and literacies of our age without actually learning how they work and work on us. And so we, too, remain one step behind the capability actually being offered us. Only an elite—sometimes a new elite, but an elite nonetheless—gains the ability to fully exploit the new medium on offer. The rest learn to be satisfied with gaining the ability offered by the last new medium. The people hear while the rabbis read; the people read while those with access to the printing press write; today we write, while our techno-elite programs. As a result, most of society remains one full dimensional leap of awareness and capability behind the few who manage to monopolize access to the real power of any media age.
And this time, the stakes are actually even higher.
Program or be Programmed - Douglas Rushkoff, OR Books New York, 2010
The main objective for this lesson is to call attention to hidden systems of meaning and the world of hidden information which surrounds us. This will then be extended to those systems used to encode information in markup and computer languages.